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Ball Spin Detection System

Add-on for CX2, CX3 or CX4 systems

Featured in CX6 systems

The Bcam can be overhead mounted

or floor mounted in standard casings

The Bcam ball spin camera system consists of a VisTrack Pro (dual IR Xenon flash units, dual HD cameras with zoom lenses), cables and software.

The ball spin detection method consists of capturing 2 images of the ball in flight shortly after club impact to the ball.

The cameras and IR flash units are triggered by a single optical sensor in the hitting mat.

Note that the Bcam system requires that your PC has two free PCIe slots for quad channel USB adapters in order to connect up 5 or 6 cameras

Optional cabinet casings are also available

Bcam Ball Markings

Regular golf balls without extra markings can be used with the Bcam as long as the logo is facing the camera

However, all Bcams are supplied with special spin dot pattern balls that save the player from having to bend down and line up the ball logo or line to the cameras.

Bcam comes complete with trigger mat

Bcam ball spin detection cameras

How the Bcam measures spin

The Bcam uses IR Xenon lighting and zoom lenses to capture two frames of the ball in flight

The IR Xenon lighting is required as the camera's shutter speed has to be very fast (typically less than 10 micro seconds) to obtain freeze frame images of a ball possibly traveling in excess of 200 mph.

When the ball is hit, it will pass over a sensor in the trigger mat that will generate a trigger signal to the Bcam cameras.

Image processing measures the number of degrees the dots or logo on the ball has rotated and their side shift within the frame time window

This information is then used to calculate the spin rate and spin axis.

The above images - from the Biomechanics department of MMU - show that the ball markings will remain in view for the overhead mounted Bcam camera during the first few centimeters of flight.

Spin rate and spin axis are calculated from the number of degrees of rotation from the time the ball passes over the trigger sensor and the set camera time delay.


Spin dot balls

The unit can also be used use with our proprietary spin dot balls

Using these high quality tournament balls saves you from having to bend down and align ball logo markings to the camera.

The dots are bake printed in 6 positions on the golf balls (top, bottom, left, right, back and front) and will eliminate the requirement to manually align ball logos to the LX cameras.

12 balls are free of charge to all Bcam customers. Additional balls are $4 each.

The above shows a typical image of a spin dot ball in flight captured with the Bcam

The above image shows a composite of frames 1 & 2 as viewed from Bcam when side mounted.

Note that when the Bcam is side mounted (up to 9 feet away), the system functions exactly the same as our LX Lite launch monitor.

The main difference only being that the camera features a zoom lens and uses an IR Xenon flash instead of an LED flash.

 

Click above image to see the Bcam in action when floor mounted

Click above image to see the Bcam in action when overhead mounted


 

Incidentally the aG About Golf simulators used on the Golf Channel's Morning Drive TV series also use special balls with a pattern marked on them to detect ball spin

The pattern printed on their balls is not the same as ours but it is a pattern nonetheless.

Go to www.AboutGolf.com (click above image) to read more about aG golf simulators

Please note: we are not in anyway associated with the aG golf simulator company


Detecting ball spin without markings

You may have noticed that there's a couple of golf simulator and launch monitor manufacturers on the market claiming to be able to detect ball spin without markings on the ball.

This all sounds really great of course but is it really true or is it just a marketing ploy?

In our extensive research, measuring ball spin using camera images of a ball without markings on it - at least with any real degree of accuracy - is essentially impossible, so how is it done?

We'll there are three main methods.

1. They are using the ball logo as a marking.

This method will work at least 60 percent - if not 70 percent - of the time as the chances that at least a part of the logo will be visible within the frames is far greater than there being no part of the logo being visible in the images.

For the remaining 30 to 40 percent of the time, the ball spin can be just estimated and the user will never know the difference.

Thus, as a golf simulator manufacturer using this method, you can just claim that you can detect ball spin without markings on it as it is not required to state that this detection works 100% of the time.

2. They are assuming the balls will have been used numerous times

and overtime scuff marks have developed on the ball and these will be visible in the images.

Again, this is just as much a hit and miss method as the ball logo method but using these scuff marks to make virtual markings will increase the chance of real spin detection.

3. They are detecting ball dimple patterns.

Considering that the dimple patterns on a golf ball are essentially symmetrical and that the spin axis will not be on a perfectly horizontal plane

i.e. there would be spin tilt in most shots

it would be near impossible to find an accurate match between two images of the ball after it has rotated a number of degrees in real time

4. They are just telling you they are detecting ball spin but in fact are just estimating it

We know of a number of golf simulator companies that do this to influence the potential unaware buyer into purchasing their products

In particular some manufacturers of low cost optical sensor pads are using this unscrupulous method to boost their sales by praying on the less technically minded customer.

So buyer beware: unless the product has been proven to actually measure ball spin, then don't believe a word of it


Virtual Dots

The ball dimple method involves selecting small areas of the ball in the first image and - through a process of rotation and image matching - attempting to find these areas again in a second image of the ball after it has rotated a number of degrees.

The above images were taken with the LX Pro 2 using Xenon flashes.

I've drawn a line to show the actual rotation as a guide but you can see it is going to be quite a challenge to pull this off. First issue is that some dimples are reflecting the flash back and appear very bright.

These have to be identified and removed from the images as they will cause problems with the matching process.

The main problem I see is that there will be so much computation involved with all the image rotations and matching that the process will not be in real time.

i.e. it would take numerous seconds for the process to complete and - in our opinion at least - still unlikely to be accurate.

Of interest - most (if not all) of the manufactures using this method offer the option to switch off this process as the lag time between striking the ball and seeing it launch in the game software can be very frustrating

So to conclude: Yes, manufacturers can legitimately claim that they measure ball spin without markings - even though - legally speaking - both logos and scuff marks are also markings -

but we very much doubt it is anywhere near 100% of the time

and as the user has no way to verify their claims, he or she will be none the wiser.

Of interest, one very well known camera based launch monitor manufacturer even admits on their own web site that if placing balls with their logos facing the cameras in the launch monitor

then the ball spin detection accuracy would be more accurate.

Such statements would strongly indicate that their ball spin detection method - when not aligning logos or markings towards the cameras - is not so accurate.

Question is then, how "not so accurate" is it then? 10% off maybe, or maybe 50% or even more.

If that's the case, then we ask what's the point of it all. You may as well just wing it. Which we are sure many do with great sales results.

Bcam price: $ 2,999.00